Skip to main content

Tag: Render Farm

Showing all articles tagged with "Render Farm"

RTX 5090 in Production: 7 Weeks of Render Farm Field Notes (38-Scene Study)
Rendering

What an RTX 5090 actually does once it is buried in a live render queue: 38 paired Blender Cycles scenes, a median 3.2x speedup, and the spread that median hides.

Richard Ta12 min read
Multi-GPU Scaling: What 1 vs 2 GPUs Actually Does for Rendering (2026 Benchmark)
Rendering

We measured 1x to 2x GPU scaling on a dual RTX 5090 machine across Cycles, Redshift, V-Ray and Octane, and why a second card rarely doubles render speed.

Thierry Marc12 min read
Rendering Maya Scenes That Use USD on a Render Farm
Rendering

Maya pipelines increasingly run on USD — but not every farm renders it cleanly. Here is how USD scenes render on a managed farm, with licenses included.

Thierry Marc13 min read
Render Farm for Automotive Rendering: A Practical Guide for 2026
Rendering

Why car scenes are render-heavy, how CAD data becomes a farm-ready DCC scene, which engines fit automotive work, what stills and turntables cost at public rates, and a first-submission checklist for automotive visualization teams.

Alice Harper15 min read
V-Ray 6 on a Cloud Render Farm: A Practical 2026 Guide
Rendering

V-Ray 6's render-time features — Enmesh, Chaos Scatter, V-Ray GPU — change how a scene behaves on a render farm. Here is how to set them up for the cloud.

Alice Harper16 min read
Maya 2027 Cloud Render Farm: Rendering Arnold, V-Ray, and Redshift at Scale
Maya

Maya 2027 has shipped. Here's how cloud rendering handles the new release — which renderers are ready, how farm submission works, and what to check first.

Alice Harper15 min read
Redshift Render Farm: A 2026 Guide to GPU Cloud Rendering
Rendering

Redshift runs GPU-only. Here is how it works on a fully managed cloud farm across four DCCs (3ds Max on request), and what the RTX 5090's 32 GB of VRAM means for big scenes.

Thierry Marc15 min read
Render Farm Automation with Python: What You Can Script Today
Rendering

What Python can automate around Super Renders Farm today: scene checks, manifests, S3 transfers with the AWS CLI and frame checks. Job submission stays manual.

Alice Harper15 min read
Headless Rendering and Unattended Render Farm Workflows: What You Can Automate in 2026
Rendering

Headless vs unattended rendering, and what a studio can really automate around a managed render farm today, from pre-flight scripts to auto-download.

Alice Harper16 min read
After Effects 2025 on a Render Farm: Plugins, Multi-Frame Rendering, and Comp Workflow
Rendering

Rendering After Effects 2025 on a farm isn't like 3D-engine rendering. Here's how multi-frame rendering, plugin parity, and frame distribution actually work.

Alice Harper16 min read