Skip to main content

Tag: V-Ray

Showing all articles tagged with "V-Ray"

RebusFarm vs GarageFarm vs Fox Renderfarm: An Honest 2026 Comparison
Rendering

RebusFarm, GarageFarm, and Fox Renderfarm come up together constantly, but they bill differently, support different software, and disclose different things. Here's an honest, workload-by-workload comparison.

Thierry Marc16 min read
Render Farm for Real Estate Animation and 3D Walkthroughs (2026)
Rendering

Real estate walkthroughs and property flythroughs are frame-count heavy, and offline rendering is where deadlines quietly go wrong. Here's how a render farm fits, the per-frame math, and where real-time tools belong instead.

Alice Harper19 min read
Multi-GPU Scaling: What 1 vs 2 GPUs Actually Does for Rendering (2026 Benchmark)
Rendering

We measured 1x to 2x GPU scaling on dual RTX 5090 and 4090 nodes across Cycles, Redshift, V-Ray and Octane, and why a second card rarely doubles render speed.

Thierry Marc14 min read
Render Farm for Automotive Rendering: A Practical Guide for 2026
Rendering

Why car scenes are render-heavy, how CAD data becomes a farm-ready DCC scene, which engines fit automotive work, what stills and turntables cost at public rates, and a first-submission checklist for automotive visualization teams.

Alice Harper15 min read
V-Ray 6 on a Cloud Render Farm: A Practical 2026 Guide
Rendering

V-Ray 6's render-time features — Enmesh, Chaos Scatter, V-Ray GPU — change how a scene behaves on a render farm. Here is how to set them up for the cloud.

Alice Harper15 min read
Maya 2027 Cloud Render Farm: Rendering Arnold, V-Ray, and Redshift at Scale
Maya

Maya 2027 has shipped. Here's how cloud rendering handles the new release — which renderers are ready, how farm submission works, and what to check first.

Alice Harper15 min read
Corona vs V-Ray in 2026: A Render Farm Comparison for Archviz Teams
Rendering

Corona's CPU-only simplicity versus V-Ray's CPU+GPU control. We compare Chaos's two render engines across host apps, distributed rendering, licensing, and real render farm cost — with a decision framework for archviz teams.

Thierry Marc15 min read
Revit & BIM Cloud Rendering: 3ds Max + V-Ray Workflow (2026)
Rendering

Cloud render farms do not render Revit files directly — but the standard archviz pipeline does. Here is how to take a Revit/BIM model into 3ds Max and render it with V-Ray, Corona, or Arnold on a cloud farm.

Alice Harper14 min read
3D Architectural Rendering & AI Visualization: The Complete 2026 Workflow Guide
Rendering

A practical 2026 guide to 3D architectural rendering and AI visualization: the ArchViz pipeline, today's renderers and real-time tools, the honest state of AI, and when a render farm earns its place.

Thierry Marc16 min read
Super Renders Farm vs RebusFarm: An Honest 2026 Comparison
Rendering

Two managed render farms, two different production profiles. This 2026 comparison covers pricing math, GPU fleet, DCC coverage including Houdini Karma XPU gaps, geographic trade-offs, and a per-use-case recommendation table — with each vendor's published advantages and gaps surfaced side-by-side.

Alice Harper18 min read
V-Ray - Blog - Super Renders Farm