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Corona Cloud Rendering

Corona Cloud Render Farm

Render Corona across 20,000+ CPU cores. Corona installed on every render node — since 2017.

Typical archviz still: $2–$7.

Questions? Chat with our team — typical reply under 5 minutes
20,000+ CPU coresCorona installed on every node since 2017Typical archviz still: $2–$7

Upload. Render. Download.

No remote desktop needed.

All render licenses are bundled — V-Ray, Corona, Arnold, Redshift, Octane, Cycles, plus all DCC apps. No license servers, no Multi-User Licenses, no per-seat fees. Render with our licenses.

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Render gallery

What artists ship with Corona on Super Renders Farm

Recent work from studios using our render farm.

View full portfolio
Why this farm

Why Corona artists choose Super Renders Farm

01

Corona licenses bundled on every node

Corona Renderer for 3ds Max and Cinema 4D is license-covered. CoronaProxy, CoronaScatter, CoronaPattern, CoronaPhysicalMtl all evaluate without a separate license check on the render node.

02

Built for archviz — Forest Pack + RailClone

Forest Pack and RailClone come pre-installed and license-covered (not a per-job activation). Corona's interactive renderer settings persist through to final render — same denoiser choice, same VFB curve.

03

Corona 7+ across Max + C4D

Corona 7, 8, 9, 10 all submit fine. Light Mix, the LUT stack, the curves editor, and the bloom & glare tone-mapping in the VFB persist. CoronaSky and CoronaSun parameters travel through.

04

Per-frame billing from $0.004/GHz-hour

Standard tier. The Corona pool emphasizes RAM-heavy archviz scenes — 96–256 GB RAM per node lets you push displacement and 8K texture sets without paging.

Pre-render validation

Pre-render validation — every job, before credits run

Most submitted scenes have at least one issue our pre-render validation catches — broken external references, missing textures, bad output paths, or camera configuration errors. We surface these before render starts, so you don't pay for failed frames. For DCC plugin submissions (Maya, 3ds Max, Blender, C4D), validation runs locally before upload. For web-submitted scenes, it runs on our side before the job enters the render queue.

  1. Asset paths resolved

    Every texture, proxy, and reference is verified reachable on the render node before the first sample fires.

  2. Camera output set

    Resolution, frame range, output path, and AOV stack are confirmed against your scene file — no surprise empty MultiPart EXR.

  3. License reachability

    Engine licenses are confirmed on the assigned node before credits deduct. V-Ray, Redshift, Corona, Octane, Arnold all check pass / fail visibly.

  4. Scene compatibility

    Renderer version, plug-in versions, and required add-ons are matched against the node's installed stack. Mismatch → swap-to-compatible-node, not an error.

Compatibility

Engine version compatibility

EngineVersionsPlug-in supportLicense model
Maya2018 – 2026mayaUsdPlugin · Bifrost · MASH · XGenAutodesk Flex (we cover) · Arnold node-locked · V-Ray bundledLicensed by Super Renders Farm · render with our licenses
3ds Max2018 – 2026Forest Pack · RailClone · tyFlow · Phoenix FDAutodesk Flex (we cover) · V-Ray bundled · Corona bundledLicensed by Super Renders Farm · render with our licenses
Blender3.6 LTS – 4.4Geometry Nodes · USD · Cycles X · Eevee NextOpen · V-Ray bundled · Octane bundledLicensed by Super Renders Farm · render with our licenses
Cinema 4DR20 – 2025Redshift · MoGraph · X-ParticlesMaxon One (we cover) · Redshift bundled · X-Particles bundledLicensed by Super Renders Farm · render with our licenses
V-Ray6.x · 7.xVRayProxy · VRayDistance · VRayLightSelectChaos bundled · all hosts (Max, Maya, C4D, SketchUp, Rhino)Licensed by Super Renders Farm · render with our licenses
Arnold7.xMtoA · MAXtoA · C4DtoA · HtoA · KtoAArnold Licensed Nodes (we operate) · Autodesk Flex (we cover)Licensed by Super Renders Farm · render with our licenses
Corona· this page7 · 8 · 9 · 10CoronaProxy · CoronaScatter · CoronaPatternChaos bundled · Forest Pack pre-installedLicensed by Super Renders Farm · render with our licenses
Redshift3.0 – 3.6RSProxy · RSObject · RSLight · RSMaterialBlenderMaxon Authorized · all hosts (C4D, Maya, Max, Houdini, Blender)Licensed by Super Renders Farm · render with our licenses
Octane2022 · 2023 · 2024 · 2025C4D · Blender · 3ds Max · Maya · HoudiniOctane Licensed Nodes (we operate) · all hostsLicensed by Super Renders Farm · render with our licenses
Houdini20.0 · 20.5 · 21.0Karma · Karma XPU · Mantra · Redshift · Octane · Arnold · V-Ray for HoudiniRender-only utilization · Apprentice · Indie · FX · CommercialLicensed by Super Renders Farm · render with our licenses
After Effects2024 · 2025 · 2026Element 3D · Trapcode Suite · Red Giant Universe · Optical Flares · Sapphire · Magic Bullet · Stardust · PlexusAdobe Render-Only License · plugin licenses pre-installed (BYO for Tier 3)Licensed by Super Renders Farm · render with our licenses

Don't see your version? Ping us via chat — typically resolved within a few business days.

What artists tell us

What Corona artists tell us

SuperRenders has been a lifesaver for my workflow. They are one of the few render farms that fully accommodate Cinema4D files using the Corona Renderer, which many others still do not support.

RN
Region not confirmed
Cinema 4D studio user
Source · Public review · SaaSHub

Anonymized — country & studio type only, per privacy default.

Authorized partners + Licensed Nodes

Authorized partners + Licensed Nodes we operate

Authorized Maxon Render Partner
Cinema 4D · Redshift
Authorized Chaos Render Partner
V-Ray · Corona
AXYZ design — partner
anima · MetropoliX
Arnold Licensed Nodes — we operate
Octane Licensed Nodes — we operate

Forest Pack + RailClone are pre-installed and license-covered (carry-forward from Brief #9; iToo partner verification pending).

PricingCorona pricing — starts $0.004/GHz-hour (Standard tier)Standard tier rate. Fast (2×) and Fastest (4×) tiers available — see /pricing.
See full pricing →
How it works

From scene file to final frame in four steps

  1. 1

    Upload your project

    Drag-and-drop scenes up to 200 GB. Resumable transfer over our BBRv3-tuned channel.

  2. 2

    We validate your scene

    Pre-render validation flags asset paths, camera output, license reachability, scene-version compatibility before credits start.

  3. 3

    Submit your render job

    Per-frame billing. Choose Standard, Fast, or Fastest tier. Live progress per frame.

  4. 4

    Get your results

    Download finals or sync to your bucket. EXR, MP4, image sequence — your call.

Light Mix layers persist through to the render — adjust per-light intensity post-render in the VFB without resubmitting. CoronaScatter density and slope filters evaluate on the node. The LUT stack, the curves editor, and the highlight-compress tone-mapping all travel with the scene.

Frequently Asked Questions

They Trust Us

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Image Foundry logo
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Neorama logo
YouSee Studio logo
Imminent Studio logo
Waterlemon Studios logo
One Knot One logo
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Multi-engine workflows? See our Pricing →