Tag: Performance
Showing all articles tagged with "Performance"

Ray Tracing vs Path Tracing: What Is the Difference in 3D Rendering?
Path tracing is a form of ray tracing that follows random light paths and averages them. Here is how the two differ, why path tracing is noisy, and why it decides your render time.

Cloud Rendering for Interior Designers Using 3ds Max
A render that won't clear the noise floor before a client review. Here's when cloud rendering actually helps a solo interior designer or small studio in 3ds Max, and when it doesn't.

RTX 5090 in Production: The Numbers Behind Our CGW SIGGRAPH Field Report
The quotable numbers behind our CGW SIGGRAPH field report on RTX 5090 production rendering: speedup, VRAM, denoising rate, and driver stability, with methodology.

Rent a GPU Server for Rendering: Dedicated Node vs. Per-Frame Cloud
A look at renting a dedicated GPU server vs. per-frame cloud rendering: what hardware you get, how the billing models differ, and how to decide.

What Is a Video Rendering Service? How Cloud Video Rendering Works
What a video rendering service actually does: frame-parallel rendering, encoding, and a worked cost example using standard per-GHz-hour rates.

How We Benchmark Render-Farm GPUs: A Reproducible Cost-per-Frame Method (2026)
The reproducible cost-per-frame method behind our render-farm GPU numbers: how we pick the scene, lock the settings, and report an honest result.

What's Included in a Dedicated RTX 5090 Render Server
Renting a dedicated RTX 5090 node is more than raw compute. Here's what's actually in the box: hardware, mounted storage, licenses, setup, and support.

RTX 5090 in Production: 7 Weeks of Render Farm Field Notes (38-Scene Study)
What an RTX 5090 actually does once it is buried in a live render queue: 38 paired Blender Cycles scenes, a median 3.2x speedup, and the spread that median hides.

Multi-GPU Scaling: What 1 vs 2 GPUs Actually Does for Rendering (2026 Benchmark)
We measured 1x to 2x GPU scaling on a dual RTX 5090 machine across Cycles, Redshift, V-Ray and Octane, and why a second card rarely doubles render speed.

V-Ray 6 on a Cloud Render Farm: A Practical 2026 Guide
V-Ray 6's render-time features — Enmesh, Chaos Scatter, V-Ray GPU — change how a scene behaves on a render farm. Here is how to set them up for the cloud.