Skip to main content

Tag: V-Ray

Showing all articles tagged with "V-Ray"

Top Render Engines for 3ds Max in 2026: V-Ray, Corona, Arnold, Redshift, Octane Compared
Rendering

A practical comparison of the render engines that matter for 3ds Max in 2026 — V-Ray, Corona, Arnold, Redshift, Octane, and FStorm — across workflows, hardware, and cloud rendering.

Thierry Marc16 min read
CPU Render Farm: Why CPU Rendering Still Dominates Cloud Rendering in 2026
Rendering

CPU rendering handles the majority of cloud render farm workloads in 2026. Here's why — and how to get the most from a CPU-based rendering pipeline.

Thierry Marc15 min read
Maya Cloud Rendering: A Complete Workflow Guide for 2026
Maya

Maya cloud rendering explained: how to render Maya online with Arnold, V-Ray, or Redshift — scene prep, plugin compatibility, and common errors.

Thierry Marc22 min read
Render Services: How Cloud 3D Rendering Works in 2026
Rendering

Render services let you upload a 3D scene and render it on cloud hardware instead of your workstation. How the process works, what is supported, and what to check before choosing one.

Alice Harper11 min read
Cloud Render Farm Pricing Explained: Real Costs in 2026
Rendering

Understand render farm pricing beyond the rate card — GHz-hours, GPU-hours, hidden fees, and worked cost examples for V-Ray, Redshift, and Blender.

Alice Harper11 min read
V-Ray GPU Render Farm: Speed Estimates & Real Cost (2026)
Rendering

Estimated V-Ray GPU frame times on an RTX 5090 versus a local RTX 4090, what those frames cost on Super Renders Farm, and when cloud GPU rendering pays off.

Alice Harper18 min read
iRender vs Super Renders Farm: A 2026 Side-by-Side Comparison
Rendering

A practical comparison of iRender and Super Renders Farm — GPU pricing, workflow (RDP self-serve vs fully managed), hardware, and when each fits.

Alice Harper34 min read
Ranch Computing vs Super Renders Farm: A 2026 Side-by-Side Comparison
Rendering

A practical comparison of Ranch Computing and Super Renders Farm — V-Ray authorization, archviz pricing, GPU hardware, workflow, and when each fits.

Alice Harper16 min read
State of Forest Pack and RailClone on Cloud Render Farms 2026
Rendering

A 2026 report on Forest Pack and RailClone on cloud render farms — workload data, hardware sizing, plugin coverage, and a neutral support survey.

Thierry Marc20 min read
Fox Renderfarm vs Super Renders Farm: A 2026 Side-by-Side Comparison
Rendering

A practical comparison of Fox Renderfarm and Super Renders Farm — pricing, V-Ray support, GPU hardware, workflow, and when each fits.

Alice Harper25 min read