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Cross-Country Render Farm Architecture: WireGuard, BBR, and Shared SMB Cache Design

Cross-Country Render Farm Architecture: WireGuard, BBR, and Shared SMB Cache Design

ByThierry Marc
Published Jun 1, 202623 min read

Overview

How to architect a cross-country render farm — WireGuard hub-and-spoke, TCP BBR for noisy ISP routes, MSS clamping, shared SMB cache, and internal DNS+NTP on a hardened ufw firewall.

About Thierry Marc

3D Rendering Expert with over 10 years of experience in the industry. Specialized in Maya, Arnold, and high-end technical workflows for film and advertising.