
How to Fix Wrong Camera Rendering Due to Locked "View to Render" in 3ds Max
If you have more than one camera in your scene and your test render still shows the wrong camera, the "View to Render" option may be locked.
In 3ds Max, follow these steps to fix it:
1.Open the "Render Setup" window (Press F10 or click on the Render Setup icon). 2.[View to Render:] section (this is a pull-down menu with your selected view or camera)[Lock Button] 3.Check the [Lock Button] and make sure it is not activated (unlocked).

About Thierry Marc
3D Rendering Expert with over 10 years of experience in the industry. Specialized in Maya, Arnold, and high-end technical workflows for film and advertising.



