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Architettura di render farm cross-country: WireGuard, BBR e cache SMB condivisa

Architettura di render farm cross-country: WireGuard, BBR e cache SMB condivisa

ByThierry Marc
Published 1 giu 202624 min read

Panoramica

Come architettare una render farm cross-country — WireGuard hub-and-spoke, TCP BBR per rotte ISP rumorose, MSS clamping, cache SMB condivisa, più DNS+NTP interni su un firewall ufw irrobustito.

About Thierry Marc

3D Rendering Expert with over 10 years of experience in the industry. Specialized in Maya, Arnold, and high-end technical workflows for film and advertising.