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How do I transfer textures from Zbrush to Maya?

How do I transfer textures from Zbrush to Maya?

1 min read
Learn the simple 3-step process to transfer textures from ZBrush to Maya using the New From Polypaint feature. Includes tips on fixing flipped textures during import.

You can refer to following steps to transfer textures from Zbrush to Maya.

Step 1: Under Texture Map, click on New From Polypaint

Click on New From Polypaint

Click on New From Polypaint

Step 2: A texture map should appear on your Brush Texture.

A texture map should appear on Brush Texture.

A texture map should appear on Brush Texture.

Step 3: Then click on Export, to send it where you want it.

Click on Export, to send it where you want it.

Click on Export, to send it where you want it.

When importing the texture into Maya, note that your texture may be upside down (Zbrush is weird like that). You can just flip it in your image editing software. There is also a way to change the export orientation in Zbrush.

See also:

Source: Quora Solution by: Kevin 仙 Stark, Game Designer and 3D Artist