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How to "Package" a 3ds Max file to Super Renders Farm?

How to "Package" a 3ds Max file to Super Renders Farm?

ByThierry Marc
1 min read
Learn two simple ways to package your 3ds Max projects for seamless rendering at Super Renders Farm. Whether using Resource Collector or the Archive tool, ensure all your assets are included and ready for the cloud.

Normally, there are two ways of packaging a 3Ds MAX project.

Option 1: From 3Ds MAX > Utilities > More > Resource Collector, which will simply copy all maps used into a folder of your choice.

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Don’t forget to include MAX file > Use Path > Begin.

Then copy your scene file to that folder, and upload that folder to shared Google Drive / Dropbox folder.

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Option 2: From 3Ds MAX > File > Archive...

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You will then have the .archive file, so please extract that file into a folder and upload it to the render farm.

Now your file is ready to render at our farm.

About Thierry Marc

3D Rendering Expert with over 10 years of experience in the industry. Specialized in Maya, Arnold, and high-end technical workflows for film and advertising.