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What Is Subsurface Scattering? How Light Inside a Surface Shapes 3D Renders

What Is Subsurface Scattering? How Light Inside a Surface Shapes 3D Renders

ByThierry Marc
15 min read

Overview

Subsurface scattering is light entering a translucent surface, bouncing around inside and leaving somewhere else. Here is how renderers model it and why it adds render time.

About Thierry Marc

3D Rendering Expert with over 10 years of experience in the industry. Specialized in Maya, Arnold, and high-end technical workflows for film and advertising.