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How to Fix Wrong Camera Rendering Due to Locked "View to Render" in 3ds Max

How to Fix Wrong Camera Rendering Due to Locked "View to Render" in 3ds Max

ByThierry Marc
1 min read
Rendering the wrong camera in 3ds Max? It might be because your "View to Render" is locked. Learn how to quickly unlock it and ensure your test renders always show the correct camera view

If you have more than one camera in your scene and your test render still shows the wrong camera, the "View to Render" option may be locked.

In 3ds Max, follow these steps to fix it:

1.Open the "Render Setup" window (Press F10 or click on the Render Setup icon). 2.[View to Render:] section (this is a pull-down menu with your selected view or camera)[Lock Button] 3.Check the [Lock Button] and make sure it is not activated (unlocked).

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About Thierry Marc

3D Rendering Expert with over 10 years of experience in the industry. Specialized in Maya, Arnold, and high-end technical workflows for film and advertising.