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Maya Cloud Rendering

Maya Cloud Render Farm

Render Maya animation across 20,000+ CPU cores and a dedicated GPU fleet. V-Ray and Redshift license-covered, Arnold and Octane installed on every render node — since 2017.

Typical 10-second animation at 24fps: $8–$55.

Questions? Chat with our team — typical reply under 5 minutes
20,000+ CPU coresV-Ray + Redshift license-coveredArnold + Octane installedTypical animation: $8–$55

Upload. Render. Download.

No remote desktop needed.

All render licenses are bundled — V-Ray, Corona, Arnold, Redshift, Octane, Cycles, plus all DCC apps. No license servers, no Multi-User Licenses, no per-seat fees. Render with our licenses.

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Render gallery

What artists ship with Maya on Super Renders Farm

Recent work from studios using our render farm.

View full portfolio
Why this farm

Why Maya artists choose Super Renders Farm

01

Arnold + V-Ray + Redshift licensed nodes

Render with Maya's stock Arnold or swap to V-Ray, Redshift, or RenderMan — every engine you can launch from Maya is license-covered on our nodes. No license servers to plumb, no Multi-User Licenses to juggle.

02

Distributes across 20,000+ CPU cores

Frame-parallel and bucket-parallel jobs scale across our 20,000+ CPU core fleet. Distributed rendering typically completes overnight workstation jobs in minutes — exact savings depend on scene complexity, sample count, and frame count. Run a free $25 test render to measure your specific scene's distributed render time vs. local.

03

Maya 2018 → 2026 with Bifrost, MASH, XGen

We track Maya release cadence and keep plug-in surfaces current — Bifrost cache, MASH motion graphics, XGen interactive grooming, USD pipelines via mayaUsdPlugin all submit cleanly.

04

Per-frame billing from $0.004/GHz-hour

Standard tier base. Fast (2×) and Fastest (4×) tiers swap in larger pools when you need them. You only pay for the seconds the renderer is actually working — pre-render validation runs free.

Pre-render validation

Pre-render validation — every job, before credits run

Most submitted scenes have at least one issue our pre-render validation catches — broken external references, missing textures, bad output paths, or camera configuration errors. We surface these before render starts, so you don't pay for failed frames. For DCC plugin submissions (Maya, 3ds Max, Blender, C4D), validation runs locally before upload. For web-submitted scenes, it runs on our side before the job enters the render queue.

  1. Asset paths resolved

    Every texture, proxy, and reference is verified reachable on the render node before the first sample fires.

  2. Camera output set

    Resolution, frame range, output path, and AOV stack are confirmed against your scene file — no surprise empty MultiPart EXR.

  3. License reachability

    Engine licenses are confirmed on the assigned node before credits deduct. V-Ray, Redshift, Corona, Octane, Arnold all check pass / fail visibly.

  4. Scene compatibility

    Renderer version, plug-in versions, and required add-ons are matched against the node's installed stack. Mismatch → swap-to-compatible-node, not an error.

Compatibility

Engine version compatibility

EngineVersionsPlug-in supportLicense model
Maya· this page2018 – 2026mayaUsdPlugin · Bifrost · MASH · XGenAutodesk Flex (we cover) · Arnold node-locked · V-Ray bundledLicensed by Super Renders Farm · render with our licenses
3ds Max2018 – 2026Forest Pack · RailClone · tyFlow · Phoenix FDAutodesk Flex (we cover) · V-Ray bundled · Corona bundledLicensed by Super Renders Farm · render with our licenses
Blender3.6 LTS – 4.4Geometry Nodes · USD · Cycles X · Eevee NextOpen · V-Ray bundled · Octane bundledLicensed by Super Renders Farm · render with our licenses
Cinema 4DR20 – 2025Redshift · MoGraph · X-ParticlesMaxon One (we cover) · Redshift bundled · X-Particles bundledLicensed by Super Renders Farm · render with our licenses
V-Ray6.x · 7.xVRayProxy · VRayDistance · VRayLightSelectChaos bundled · all hosts (Max, Maya, C4D, SketchUp, Rhino)Licensed by Super Renders Farm · render with our licenses
Arnold7.xMtoA · MAXtoA · C4DtoA · HtoA · KtoAArnold Licensed Nodes (we operate) · Autodesk Flex (we cover)Licensed by Super Renders Farm · render with our licenses
Corona7 · 8 · 9 · 10CoronaProxy · CoronaScatter · CoronaPatternChaos bundled · Forest Pack pre-installedLicensed by Super Renders Farm · render with our licenses
Redshift3.0 – 3.6RSProxy · RSObject · RSLight · RSMaterialBlenderMaxon Authorized · all hosts (C4D, Maya, Max, Houdini, Blender)Licensed by Super Renders Farm · render with our licenses
Octane2022 · 2023 · 2024 · 2025C4D · Blender · 3ds Max · Maya · HoudiniOctane Licensed Nodes (we operate) · all hostsLicensed by Super Renders Farm · render with our licenses

Don't see your version? Ping us via chat — typically resolved within a few business days.

What artists tell us

What Maya artists tell us

I use Maya and Arnold. Other similar services require you to have a Multi User License for Arnold, but this one doesn't. 3DCG data has a complex hierarchical structure, but with the application and plug-ins you can upload all that data together in two clicks. The rendering speed is very fast!

AR
Asia-Pacific region
Independent 3D artist
Source · Public review · SaaSHub

Anonymized — country & studio type only, per privacy default.

Authorized partners + Licensed Nodes

Authorized partners + Licensed Nodes we operate

Authorized Maxon Render Partner
Cinema 4D · Redshift
Authorized Chaos Render Partner
V-Ray · Corona
AXYZ design — partner
anima · MetropoliX
Arnold Licensed Nodes — we operate
Octane Licensed Nodes — we operate

Forest Pack + RailClone are pre-installed and license-covered (carry-forward from Brief #9; iToo partner verification pending).

PricingMaya pricing — starts $0.004/GHz-hour (Standard tier)Standard tier rate. Fast (2×) and Fastest (4×) tiers available — see /pricing.
See full pricing →
How it works

From scene file to final frame in four steps

  1. 1

    Upload your project

    Drag-and-drop scenes up to 200 GB. Resumable transfer over our BBRv3-tuned channel.

  2. 2

    We validate your scene

    Pre-render validation flags asset paths, camera output, license reachability, scene-version compatibility before credits start.

  3. 3

    Submit your render job

    Per-frame billing. Choose Standard, Fast, or Fastest tier. Live progress per frame.

  4. 4

    Get your results

    Download finals or sync to your bucket. EXR, MP4, image sequence — your call.

Arnold scenes auto-detect operators (override, switch, set parameter) and propagate them across distributed buckets. XGen interactive grooming and Bifrost MPM caches are shipped per-frame; we bake .abc/.usdc on ingest if you opt in. Reference edits and asset-resolver overrides resolve through your USD layers — no flat publish required.

Frequently Asked Questions

They Trust Us

Motion Adrenaline logo
Soramitsu logo
Rove Concepts logo
Insomnia Production logo
Shifting Media logo
Lionstar Films logo
Image Foundry logo
Domus Arquitetura logo
Neorama logo
YouSee Studio logo
Imminent Studio logo
Waterlemon Studios logo
One Knot One logo
Industrial 3D logo
Raf Grassetti logo
Archigraph logo
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Multi-engine workflows? See our Pricing →