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Pricing

Render Farm Pricing

We provide a wide range of customized services designed to cater to your specific requirements.

CPU Rendering

CPU Rendering

$0.004
GHZ-hour
CPU: 2x Intel Xeon E5-2699 V4

RAM: 64GB – 256GB

($2/Server/Hour)
GPU Rendering

GPU Rendering

$0.003
Octanebench-hour
Graphic Card: NVIDIA RTX 5090

VRAM: 32GB

($5.2/Card/Hour)
Enterprise & Studios

Enterprise & Studios

Projects $1,000+
Contact us for dedicated resources, priority scheduling, and custom volume pricing

How Pricing Works

CPU

CPU Rendering — $0.004 per GHz-hour

You pay based on the processing power your render uses, multiplied by time. A GHz-hour is one gigahertz of CPU processing for one hour.

GPU

GPU Rendering — $0.003 per OBh

You pay based on GPU compute power used, multiplied by time. An OBh (Octane Benchmark hour) measures GPU rendering performance per hour.

You only pay for actual render time. No charges for uploading, queuing, or downloading your output files.

Everything Included — No Hidden Costs

Super Renders Farm is fully managed. Your rendering price covers everything — no surprise fees, no extra license costs.

All render engine licenses included

V-Ray, Corona, Redshift, Arnold, Octane — no separate license purchase needed.

Unlimited project storage

Upload and store your project files at no extra cost.

Full technical support

Our team configures your render environment and troubleshoots issues.

No software installation required

We handle all software setup on render nodes. Just upload your project file.

No minimum commitment

Pay only for what you render. No monthly subscription, no lock-in contracts.

What Does Cloud Rendering Typically Cost?

These costs are based on real projects completed on Super Renders Farm at standard rates, before volume discounts.

CPU Rendering

Project TypeFramesTypical CostCost Range
Architectural visualization (still)1 – 5~$4$2 – $7
Architectural animation (V-Ray/Corona)100 – 500~$45$20 – $100
VFX & animation sequence (Arnold)100 – 800~$20$8 – $55
Large animation (1,000+ frames)1,000+~$130$35 – $280

GPU Rendering

Project TypeFramesTypical CostCost Range
Redshift (Cinema 4D / Maya / 3ds Max)100 – 500~$10$5 – $20
Blender Cycles100 – 600~$5$2.50 – $11
V-Ray GPU50 – 200~$4$2 – $9

Costs shown are before volume discounts (up to 40% off). Most projects cost under $100. Larger animations with 1,000+ frames typically range from $35 to $280 depending on scene complexity.

Discount

The discount is automatically granted when buying render credits.

The more render credits you purchase, the higher the discount – up to 40%

Render Credits
Discount
Cost
You Save (at least)
100
5%
$95
$5
500
10%
$450
$50
1,000
15%
$850
$150
5,000
20%
$4,000
$1,000
10,000
30%
$7,000
$3,000

Payment Methods

Visa
Mastercard
Credit Cards
PayPal
Skrill
American Express
Maestro
Additional Methods
Bank Transfer
Bank Transfers

Pricing & Payments Options

Render Credit is the charging unit for Super Renders Farm users. One credit is equal to $1.

Imagine you have a computer with a single CPU that has only one core. Set the way back machine took one hour to complete, the consumed "compute time" is called 1 Ghz-hr.Obviously, our computers have many more cores than 1, and they all run at a significantly higher clock speed than 1Ghz, but the notion of a Ghz-hr is still applicable. We take the number of cores, times the clock speed of those cores, times the render time on that CPU, times the power rate you select when you submit the job ($0.005/Ghz-hr). That equals the total cost of your job.We've added a render cost estimator to our Pricing page to help you with all the math.

You can always contact our online support team to help. Please send us a support ticket with the number of points you have just bought and the last 4 digits of your credit card or Paypal account.

You can pay via VISA CARD, CREDITS CARD, Paypal or by direct transfer to the card. Also we can work through a contract with legal entities and non-cash payment by bank transfer.

The renderfarm platform system will pause all your render jobs when the account balance reaches 0 Render Credit. This is when our customer support will notify you to top up the account balance to continue to render.

Our render farm will charge based on how many GHz-hour you used, with the based price is $0.004/GHz-hr. We recommend to use our calculator tool to estimate your render cost.

Render price from $0.004 to $0.016 per GHz-hr based on your selected priority, but we always offer discount program up to 40%. See our pricing & discounts for detail.

Your render credits will NEVER EXPIRE, you can use your available render credits anytime to render your future projects.

We regret to inform that in normal circumstances, we will neither refund on any of the packages nor any unused credits outstanding from your rendering jobs.

Hence, do remember to check your files before sending it across for the final render. We also do not offer refunds for errors such as and not limited to the undermentioned.

Incorrect settings or resolution that were predetermined by the customers
Underestimating the render time
Not monitoring the render job
Missing textures
Wrong frames, camera or layers selected
However, in the case that the failure is attributed to our rendering system, we will make the necessary credit adjustments.

Super Renders Farm charges $0.004 per GHz-hour for CPU rendering and $0.003 per OBh for GPU rendering. For comparison, CPU rendering rates across cloud render farms typically range from $0.014 to $0.072 per GHz-hour depending on provider and priority level. All render engine licenses are included in Super Renders Farm's pricing at no additional cost.

Yes. V-Ray, Corona, Redshift, Arnold, and Octane licenses are all included when you render on Super Renders Farm. You do not need to purchase or bring your own render engine license. This is a significant cost saving compared to render farms that charge license fees separately.

The cost depends on render engine, scene complexity, and resolution. On Super Renders Farm, a 1,000-frame architectural animation with V-Ray or Corona typically costs between $35 and $280 based on completed projects. A 1,000-frame GPU render with Redshift or Blender Cycles is usually lower due to faster per-frame render times.

Yes. Volume discounts range from 5% on 100+ render credits up to 40% on 10,000+ credits — see the discount table above for the full breakdown. For enterprise projects or studios with ongoing needs, contact us for custom volume pricing.

They Trust Us

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Benefit from price reduction of

up to 40% discount on all CPU and GPU projects

REGISTER NOW