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PolyCloth ClothBrush Plugin for 3ds Max: Physics-Based Cloth Sculpting

PolyCloth ClothBrush Plugin for 3ds Max: Physics-Based Cloth Sculpting

1 min read
Discover PolyCloth, the powerful physics-based cloth brushes plugin for 3ds Max. Learn how to add realistic wrinkles, folds, and cloth behavior to your 3D models in seconds using multi-threaded C++ technology.

PolyCloth is a multi-threaded & C++, physics-based cloth brushes plugin for 3dsMax developed by PolyDesign.

Physics based PolyCloth allows you to:

  • Add wrinkles and folds to your meshes with a powerful brush.
  • Move your mesh like a cloth and simulate cloth behaviour
  • Use shrink brush to pinch surface of cloth
  • Use expand brush to increase the surface area of cloth and add wrinkles
  • Use a smooth brush to smooth out wrinkles on cloth
  • Quickly add cool cloth details in a few seconds
  • And much more depending on the artist’s creativity

PolyCloth works with:

  • 3ds Max 2016
  • 3ds Max 2017
  • 3ds Max 2018
  • 3ds Max 2019
  • 3ds Max 2020
  • 3ds Max 2021
  • 3ds Max 2022
  • 3ds Max 2023
  • 3ds Max 2024
  • 3ds Max 2025
  • Stay Creative.

Currently, Super Renders Farm is planning to install this plugin in the soon time. More information here: https://superrendersfarm.com

Source: https://bit.ly/2Q9q8Jk

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