Global features:
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Rendering with Cinema4D versions from R15 to R25
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Rendering with engines: Advanced Render, Physical, VRay, Corona
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Rendering frame sequences, single frames, ranges, selected frames
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Support for various caches (like the mograph cache, bake, etc.)
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Support for all C4D external assets like XRefs, file sequences, textures, GI maps, etc.
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Support for assets from C4D libraries (assets with paths to.lib4D files)
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Support for high-resolution still shots (with the C4D tiled camera feature)
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Fully integrated assets re-linker (based on C4D texture tracker)
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Fully automated correction for "frames per second" values
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Fully automated integration: scene versioning, assets checking (after upload), scene checking.
Rendering & GI:
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Rendering scenes with multiple GI setups (Irradiance cache (including "legacy" mode), QMC, Light Mapping, Radiosity maps, UHD Cache, HD Cache, Path Tracing, Irradiance Map, Light Cache, Brute Force)
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GI caching in all available modes & render engines (legacy workflow only)
Outputs:
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All external outputs: main, multi-pass, render elements, composite extensions, AOVs, Corona buffers
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Saving all outputs with customer setups (like TIFs bit depth, custom EXRs setups)
Start Rendering with Super Renders Farm: