Exoside has released QuadRemesher, a new auto-retopology tool that produces clean quads compatible with Max, Maya and Modo. Features include the ability to set a target quad […]
Month: July 2019
FlowScape 1.4 released – 3D landscape sketching
Pixel Forest has released an update to FlowScape, its simple to use sketching app for drawing natural environments. Until now the tool has been limited to using […]
Flix 6.1 release
Foundry has announced the latest version of Flix, its collaborative story development tool. This release improves Flix’s collaboration tools with a new workflow between Flix […]
3D Coat 4.9 released
New features in 3DCoat v4.9 include a new CutOff tool, improvements to the Paint, Sculpt, UV/Retopo room, New curves and more. What’s New in 3DCoat […]
Golaem 7 released
Golaem has released version 7 of its crowd simulation tool for Maya introducing a new layout tool. The Golaem Layout tool is an independent tool for […]
EmberGen – real time volumetric fluid simulation
JangaFX is working on a real-time volumetric fluid simulation tool called EmberGen. According to the developers, it is able to “instantly simulate, render, and export […]
Unreal Engine supports Cinema 4D
Epic Games has announced that Unreal Engine 4.23 will add support for Cinema 4D. The ability to import .c4d files will be handled by the […]
FumeFX 5.0.4 for 3ds Max released
SitniSati has released an update to FumeFX, its fluid dynamics plugin-in for 3DS Max, designed for creating realistic fire, smoke, explosions and more. Version 5.0.4 add support for using detachable GPU […]
Mixer 2019.2 released
Quixel has released an update for Mixer, its procedural material blending and creation tool. In addition to changes to the core to improve the speed of […]
Substance for Maya 2.0.1 released
Adobe has announced the updated of its Substance plugin for Maya. Version 2.0.1 has been extensively rewritten and now supports the output of textures with resolutions up […]