> ## Knowledge Base Index
> Fetch the complete knowledge base index at: https://superrendersfarm.com/help/sitemap.xml
> Use this file to discover available pages before exploring further.
> Pure-Markdown content can be obtained by appending a '.md' suffix to the content URLs listed in the sitemap (without the trailing slash).

# Upload formats and size limits: what works on the farm

Before you upload a project to Super Renders Farm, it helps to know which transfer method fits your file size, why the farm needs your project unpacked, and what happens to your files once a job finishes.

### Quick answer

```srf-table
| Method | Ideal for | Limits |
|---|---|---|
| Web upload | Small projects (under ~2 GB), one-off submissions | No hard limit, but slow above ~2 GB and unreliable above ~5 GB, with no resume; above ~2 GB use the Client App or S3 access |
| Client App | Large projects, hands-off uploads and downloads | No practical limit — resumable, parallel, plus auto-download for output |
| S3 access (Cyberduck / AWS CLI) | Scripted or client-based transfers to your SRF Space | No limit set by us; upload the project folder unpacked, as with every path |
```

### Archives: upload your project unpacked

The farm does not extract archives (`.zip`, `.rar`, `.7z`, `.tar`, `.tar.gz`), so nothing inside an archive gets rendered. Upload your project folder unpacked, with the scene file and every referenced asset in place.

Here's the practical effect: the web uploader accepts an archive file, and for `.zip`, `.rar` and `.7z` it warns that the file won't be unpacked automatically. The job still can't see the scene inside it. If you received a project as an archive, extract it on your workstation first, then upload the extracted folder.

Every upload path takes a plain folder: drag it into the web uploader, upload it from the Client App's Spaces tab, or copy it to your SRF Space over S3 access.

### Uploading large projects (above ~2 GB)

Web upload has no hard size cap, but a browser upload gets slow above ~2 GB and unreliable above ~5 GB, and it cannot resume: if the tab closes mid-upload, the transfer aborts. Above ~2 GB, switch to the [SuperRenders Client App](https://superrendersfarm.com/help/en/article/superrenders-client-app-install-upload-and-download-1q435kr), or use S3 access (Cloud Direct Connect) with Cyberduck or the AWS CLI as described in [Upload and download](https://superrendersfarm.com/help/en/article/upload-and-download-files-on-super-renders-farm-nt9nlw). The Client App is resumable, so a dropped connection doesn't mean starting the transfer over, and it uploads in parallel chunks, which cuts total time on large asset libraries.

### How long your files stick around

Rendered output and project files stay available for download after the job finishes; there is no fixed automatic deletion period, and we delete a project when you ask us to. Finished renders come back through a direct web download, automatic download through the Client App if you've set that up, or an S3 pull from `SuperRendersOutput/<job ID>/` with Cyberduck or the AWS CLI.

In practice: download your output promptly, or set up Client App auto-download so it lands on your local drive without you having to remember. Keep your own backup of the original scene files; the farm is not an archive.

### Cross-references

- [Missing textures or assets in your farm render: causes and fixes](https://superrendersfarm.com/help/en/article/missing-textures-assets-1w8v4l5) — what to check before you upload if your scene depends on external assets
- [Supported versions and plugins matrix](https://superrendersfarm.com/docs/dcc-pipelines/supported-versions) — confirm your DCC, render engine, and plugin versions are covered
- [Contact support](https://superrendersfarm.com/support) — if you're not sure a file or format will work, we can confirm before you upload

### FAQ

**Q: Can I upload a .zip?** A: You can upload one, but the farm does not extract archives (`.zip`, `.rar`, `.7z`, `.tar`, `.tar.gz`), so nothing inside it gets rendered. Extract it on your workstation and upload the folder unpacked.

**Q: Can you deliver renders to my Google Drive or Dropbox?** A: No. Finished renders come back through web download, Client App auto-download, or an S3 pull with Cyberduck or the AWS CLI; move them to your cloud storage yourself if that's part of your workflow.

**Q: Is there a file size limit if I use the Client App?** A: No practical limit. We recommend it for any project above ~2 GB because it supports resumable, parallel transfers, while a browser upload gets slow above ~2 GB, becomes unreliable above ~5 GB and cannot resume.

**See also: **[Upload and Download Files on Super Renders Farm](https://superrendersfarm.com/help/en/article/upload-and-download-files-on-super-renders-farm-nt9nlw)