AMD announced at SIGGRAPH the stable released of Radeon ProRender for Blender 2.0. This version was completely rewritten to take advantage of the new features of Blender 2.80 including support for Blender native shader nodes along with maintaining support for AMDs Uber Shade node for more “expert level” shader setup. Hair rendering is also supported, as is AI-accelerated denoising and adaptive sampling.

Also announced: full Spectrum Rendering technology is coming to the Blender 2.80 viewport in the next beta plug-in  and the Maya plug-in has been updated to add tile rendering support, improved viewport interactivity, and portal light support. Read all the ProRender SIGGRAPH announcements on AMD’s website.

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