The Blender Foundation has announced the release of Blender 3.2. New features include:

  • Support for Light Groups to allow users to modify the colour and intensity of lights in post without re-rendering
  • Cycles now supports selective rendering of caustics in shadows of refractive objects.
  • Motion Blur now works with volumetrics.
  • Many poly painting improvements, including the ability to paint in sculpt mode.
  • Preservation of colour attributes when using remesher.
  • Masking, auto-masking and face sets are fully supported with colour attribute painting.
  • A new duplicate elements geometry node.
  • Support for asset collections in the asset browser. 
  • A new Curve Pen tool.
  • Grease Pencil gains an envelope modifier that connects all points that are N points apart.
  • Improved channels in the Video Sequencer.

See a full list of what’s new on the Blender website

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