Autodesk has released 3DS Max 2020.3. The latest update adds improvements to the ATF Imported for improved Skethcup importing, further improvements to the Chamfer modifier including new mitre types in editable poly, viewport improvements and more.
MAXtoA has also been updated to expose several new shaders including clip_geo, shader_override for overriding all the scene’s shaders, and aov_read. There are also now options to have no background, support for normal and height maps and bake elements transfer.
Visit the Autodesk blog for more details and the 3DS Max roadmap. For the full list of smaller improvements and bug fixes, see the release notes.