Warner Bros. scores with record video game adaptation opening, though ‘Endgame’ wins the weekend while passing $2.4 billion globally. Avengers: Endgame continued its domestic and international […]
Tag: vfx
Cinesite Revisits Marvel Classics to Deliver ‘Avengers: Endgame’ VFX
Led by VFX supervisor Simon Stanley-Clamp, the studio delivers 264 visual effects shots for Marvel’s record-breaking box office hit, ‘Avengers: Endgame.’ Picking up where Infinity War left […]
4 Awesome Music Video Visual Effects — And How to Recreate Them
Travis Scott’s music video for “SICKO MODE” inspired us to recreate some of its truly awesome visual effects. Here are our four favorite. Last year, […]
Caesar Begets Pogo: Weta Continues its Primate Mastery on ‘Umbrella Academy’
VFX supervisor Chris White shares how New Zealand’s visual effects masters leveraged a decade of ‘Planet of the Apes’ digital character excellence for Netflix’s dysfunctional […]
NVIDIA Named Premier Member by Academy Software Foundation
ASWF names new members known for their commitment to open source software development that promotes growth and innovation in the motion picture community. LOS ANGELES […]
Do I Need to Know How to Draw for 3D Modeling?
It’s a question that crops up all the time on professional CG forums —”do I need to know how to draw to have a successful career in […]
Pixar Releases RenderMan 22.5
Featuring advancements in interactivity and industry collaborations Today Pixar released RenderMan version 22.5, featuring a completely rewritten RenderMan for Houdini plugin along with important new […]
6 ways to break the rules of composition
Composition rules are great but at times you need to break them. Read on for some practical suggestions on how you can do this. Introduction […]
2019 Google Play Award winners highlight top Android apps and games
Google on the eve of I/O 2019 announced the Play Award winners to celebrate the top Android apps and games. The nominees in nine categories were unveiled late last […]
Your Render Time (and How to Optimize)
General To give you a quick example of why it’s faster to use a render farm, imagine that you have a frame that takes 30 […]