Epic Games has announced a preview release of Unreal Engine 4.23 is now available. Preview 1 includes several new features including, the Chaos physics and destruction system, […]
Tag: Unreal Engine
Ftrack announces integrations with Unity and Unreal
Ftrack, has announced the integration of its production tracking, asset management and media review applications with Unity and Unreal Engine. According to the developers “working via […]
Chaos Group Releases V-Ray for Unreal Update 1
Support for native Unreal materials and Viewport rendering bring powerful new capabilities to full user base. LOS ANGELES — Chaos Group has just announced the release […]
4 Awesome Music Video Visual Effects — And How to Recreate Them
Travis Scott’s music video for “SICKO MODE” inspired us to recreate some of its truly awesome visual effects. Here are our four favorite. Last year, […]
Do I Need to Know How to Draw for 3D Modeling?
It’s a question that crops up all the time on professional CG forums —”do I need to know how to draw to have a successful career in […]
MasterpieceVR Releases Masterpiece Motion Rigging Software
SAN MATEO, CALIF. — MasterpieceVR today announced the release of Masterpiece Motion, the world’s first professional VR software to accelerate and simplify rigging of 3D models […]
6 ways to break the rules of composition
Composition rules are great but at times you need to break them. Read on for some practical suggestions on how you can do this. Introduction […]
2019 Google Play Award winners highlight top Android apps and games
Google on the eve of I/O 2019 announced the Play Award winners to celebrate the top Android apps and games. The nominees in nine categories were unveiled late last […]
Your Render Time (and How to Optimize)
General To give you a quick example of why it’s faster to use a render farm, imagine that you have a frame that takes 30 […]
BEST 3D RENDERING SOFTWARE IN 2019 (FREE / COMMERCIAL)
V-Ray (CPU/GPU) The main rendering software for Architectural Visualization is focused on a wide range of tasks. In order to achieve maximum realism, special attention is […]