Pulze has released a beta version of its new render manager aimed at the architectural visualisation industry.The aim of the tool is to be artist friendly, with […]
Tag: renderer
Arnold 6 released
Autodesk has announced the release of Arnold 6, bringing GPU production rendering out of beta. Arnold 6 allows the user to switch between CPU and GPU […]
Renderman 23 released
Pixar has released Renderman 23, adding native support for USD, support for Houdini 18 including the Solaris look-dev tool, improved interactive rendering, updated and improved APIs and […]
V-Ray GPU adds support for NVIDIA RTX
Chaos Group has announced that from the November updates onwards, V-Ray GPU will have support for NVIDIA RTX’s RT cores to speed up production rendering. The […]
Keyshot 9 sneak peek
Keyshot 9 is out now. New features include Fuzz, GPU rendering, RealCloth, denoising, a 3D model library and more. Find out more on the Keyshot […]
Corona 5 released
Chaos Czech has released the latest version of Corona renderer. Version 5 adds a new 2.5d displacement mode that promises to improve geometry processing up to […]
BlackRay – real-time engine for 3DS Max
BlackRay is a new real-time renderer and game engine for 3DS Max in development by Hamid Memar. The engine is based on OpenGL and DirectX and […]
Aerialod – height map renderer
Ephtracy has released a free tool for visualising heightmaps. Aerialod is an interactive path tracer that allows you to import and render heightmaps. Find out more […]
KeyVR Fall 2019 release
Keyshot has released the latest version of KeyVR, its simplified VR renderer. New features include: optimised load times; reflections on transparent materials; support for glass, […]