Adobe has announced the updated of its Substance plugin for Maya. Version 2.0.1 has been extensively rewritten and now supports the output of textures with resolutions up […]
Tag: released
Adobe Dimension CC 2.3 released
Adobe has released Dimension CC 2.3, its 3D rendering and compositing software for graphic designers. New features include the ability to quickly select models and adjust […]
Lightwave 2019.1 released
Newtek has announced the release of Lightwave 2019.1. This version adds improvements to Cel Shading, FBX and Alembic support, the ability to hide all OpenGL non-renderable […]
Chaos – spline plugin for 3DS Max
Kinematic Lab has released Chaos, a new parametric Spline object for 3DS Max that creates spline using what are called “strange attractor” equations. 29 different equations […]
Quixel Bridge 2019.2 out now
Quixel has announced the release of Bridge 1019.2 with a focus on some of the most recent industry formats and workflows including support for Pixar’s […]
Jaylids for 3DS Max
João Victor Ferreira has released a new tool for 3DS Max called Jaylids designed to close the eyelids of characters in order to leave the mesh ready for […]
XParticles 2019 released
Insydium has released the latest update for XParticles for Cinema 4D. New features include an xpDynamics Tag that is fully integrated into the X-Particles system […]
TopoLogiK v1.11 released – retopo tool for 3DS Max
KinematicLab has released an update to TopoLogiK, its retopology tool for 3DS Max that promises a “more procedural, parametric and efficient approach”. Features since last reported include: […]
Agisoft De-Lighter released
Agisoft has released De-Lighter, a new free stand-alone tool designed to remove shadows from model textures. The application is designed to remove cast shadows and ambient […]
Storm 0.2.5 released
EffectiveTDs has released Storm, its standalone granular simulation tool. Version 0.2.5 adds expressions for all float and boolean parameters, a Linux version, floating licensing option, the ability for […]