Version 2.2 of LuxCoreRenderer has been released. The new version adds PhotonGI indirect light cache, integrated Intel Open Image Denoiser v1.0, new improved Random/Sobol sampler […]
Tag: released
Keyshot 9 sneak peek
Keyshot has released a sneak peek for Keyshot 9. Some of the showcased features include Fuzz, GPU rendering, RealCloth, denoising, a 3D model library and more. Find […]
Nuke 12 released
Foundry has announced the release of Nuke 12. New features include Soft Selection for customisable falloff when manipulating geometry and cars; an Edge Extend node to […]
Emb3D – web and app based model viewer updated
Transform and Lighting has released a new version of Emb3D Visual Reality, a 3D platform for high-performance 3D rendering in web browsers and mobile apps. New […]
ZBrush sneak peek
Pixologic has released a recording from the 2019 ZBrush Summit that offers a sneak peek of what we can expect in ZBrush’s future releases. Features […]
ML Terraform – terrain generator based on neural networks
Apseren Industries has released a terrain generator that uses a neural network trained on handmade 3D models. Features include the ability to change the detail of […]
GroomBear for Houdini
Kamil Wacławiak has released GroomBear, a toolkit for Houdini that allows you to create and modify guides or cards. It comprises a Groom node that contains a […]
Appleseed 2.1 beta released
A new version of Appleseed, the open-source renderer aimed at animation and VFX, is out now. Version 2.1 includes support for Cryptomatte AOVs, render checkpointing for […]
Adobe Fuse to be discontinued
Adobe has announced that it’s 3D character creation tool Fuse will no longer be developed and will stop working on Mac OS 10.15 when it […]
Pulldownit 4.7 for Maya released
Kinetic Thoughts has released Pulldownit 4.7 for Maya. New features include improved shatter performance of up to 8 times when using combined meshes, the ability to […]