Unigine has announced the release of version 2.10 bringing several significant new features to the real-time engine including a brand new terrain system with a […]
Tag: real-time
BlackRay – real-time engine for 3DS Max
BlackRay is a new real-time renderer and game engine for 3DS Max in development by Hamid Memar. The engine is based on OpenGL and DirectX and […]
CryEngine 5.6 released
Crytek has released the latest version of its real-time tool Cryengine. Version 5.6 includes in-editor project management, micro-facet multi-layer materials, area lights, tesselated particle ribbons, pressurised closed buoyant […]
Lumion 10 teaser
Lumion 10 teaser
Ptolemee – PBR texture organiser
21 12 Games has released Ptolemee, a commercial tool that allows the user to list and organise PBR textures with a live preview that includes real-time […]
Unreal 4.23 released
Epic Games has announced the release of Unreal Engine 4.23 with many new features and improvements. Some of the highlights include Chaos, a new physics and fracturing system […]
Da Vinci Resolve 16.1 announced
BlackMagic Design has announced the latest version of DaVinci Resolve. Version 16.1, which is out now as a public beta, features several updates to the Cut […]
Twinmotion updated
Epic Games has announced an update to Twinmotion, its recently acquired real-time tool based on UE4 that’s aimed at the architectural industry. New features include one-click […]
Blender 2.80 release candidate available
The Blender Foundation has released a release candidate for Blender 2.80, meaning the final release is imminent. Assuming all things go well, this should be the […]
Machine Learning: Real Time Photorealistic Humans at Digital Domain
Over the last year and a half, Digital Domain has been adapting its award winning digital human technology to real-time. With the advent of new […]