A new version of the open-source game engine Godot is now available. Version 3.2 includes Android and Web Assembly support in Mono/C#, Oculus Quest and ARKit support, an overhaul […]
Tag: new version
Storm 0.3 released
EffectiveTDs has released an update to Storm, its standalone simulation tool. Changes in version 0.3 include a new particle mesher based on VDB, the addition of an alembic particle stitcher, improved […]
The Grove release 8
F12 has released a new version of The Grove, its parametric tree modelling tool for Blender. New features include the ability to animate tree growth, improved […]
LuxCoreRenderer 2.2 released
Version 2.2 of LuxCoreRenderer has been released. The new version adds PhotonGI indirect light cache, integrated Intel Open Image Denoiser v1.0, new improved Random/Sobol sampler […]
Appleseed 2.1 beta released
A new version of Appleseed, the open-source renderer aimed at animation and VFX, is out now. Version 2.1 includes support for Cryptomatte AOVs, render checkpointing for […]
Maverick Indie released
Random Control has released Maverick Indie, a new version of its recently released Maverick Studio renderer. Maverick Indie offers the core features of Maverick Studio without the […]