Origami Digital Software has released a set of plugins that allow the user to copy and paste geometry between different DCC apps. Supported programs include […]
Tag: Houdini
Dem Bones – open source library for skinning decomposition
EA has announced an open-source library called Dem Bones. The library implements the state-of-the-art skinning decomposition solution that was first introduced in a SIGGRAPH Asia 2012 technical […]
GroomBear for Houdini
Kamil Wacławiak has released GroomBear, a toolkit for Houdini that allows you to create and modify guides or cards. It comprises a Groom node that contains a […]
CrusherSOP
CrusherSOP is a new Houdini HDA to help the user fracture geometry while retaining artistic control. It works by drawing curves in the viewport to cut the […]
MC TieUp for Houdini released
MC TieUp is a digital asset for Houdini. It simplifies and speeds up drastically the process of tying up 3D models. Main Features Interactive edition: […]
Creating a Sense of Realism in ‘Pokémon Detective Pikachu’
Framestore’s Jonathan Fawkner and MPC’s Pete Dionne discuss the various ways visual effects were produced to help director Rob Letterman bring the smart-aleck yellow cartoon […]