The software’s biggest update ever introduces a new shading system, stylized looks, and XPU, which provides live rendering capabilities for immediate feedback on assets. Pixar has just […]
Tag: CPU
CPU overheats and PC shuts down when rendering with 3ds Max
Issue: When rendering with different render engines in 3ds Max (such as V-Ray or Arnold), the CPU will overheat after a few hours and the […]
Arnold 6 released
Autodesk has announced the release of Arnold 6, bringing GPU production rendering out of beta. Arnold 6 allows the user to switch between CPU and GPU […]
Maya 2020 released
Autodesk has announced the release of Maya 2020, adding over 60 updates for animators and updates to the graph editor and time slider. Other features include: […]
Nebula Render 2 released
Nebula Render 2 is a new commercial unbiased physically-based standalone render application aimed at “architects, designers and casual VFX artists”. Features include interactive raytracing, a 3d […]
UNIGINE SDK 2.8 Now Available
From improved asynchronous data streaming to cached shadows to better reflections, UNIGINE 2.8’s improvements are pushing the boundaries of visual realism in virtual worlds. Check […]
VERGE3D 2.12 FOR BLENDER RELEASED
We are excited to announce the release of version 2.12 of Verge3D for Blender. For this update we reworked several example applications, added many new […]
Maxon releases a significant update to Cinema 4D
Maxon, recently released R20 of Cinema 4D with some pretty significant new features. Big ones are a significant ProRender update and a nodal shading system. […]
Autodesk releases 3ds Max 2020
SAN RAFAEL, CA — Autodesk has released 3ds Max 2020, the latest version of its 3D modeling, animation and rendering software. The new release revamps […]