Exoside has announced the release of Quad Remesher for Blender. The plugin is an auto-retopology tool created by Maxime Rouca, the developer of ZRemesher, capable of […]
Tag: Blender
NVIDIA joins Blender Development Fund at highest Patron level
NVIDIA has announced it has joined the Blender Development Fund as a Patron level sponsor. The 120,000 € per year donation is said to keep two […]
LuxCoreRenderer 2.2 released
Version 2.2 of LuxCoreRenderer has been released. The new version adds PhotonGI indirect light cache, integrated Intel Open Image Denoiser v1.0, new improved Random/Sobol sampler […]
Appleseed 2.1 beta released
A new version of Appleseed, the open-source renderer aimed at animation and VFX, is out now. Version 2.1 includes support for Cryptomatte AOVs, render checkpointing for […]
Blender’s Google Summer of Code projects
The Blender Foundation has announced the results of this year’s Google Summer of Code. This year 7 projects were completed including Outliner improvements, the improvement of Cycles […]
MasterpieceVR Releases Masterpiece Motion Rigging Software
SAN MATEO, CALIF. — MasterpieceVR today announced the release of Masterpiece Motion, the world’s first professional VR software to accelerate and simplify rigging of 3D models […]
Quixel Bridge 2019 is Here!
Quixel Bridge has launched a completely revamped browsing and previewing experience, and a new way to download and export your content. Experience a completely revamped […]
VERGE3D 2.12 FOR BLENDER RELEASED
We are excited to announce the release of version 2.12 of Verge3D for Blender. For this update we reworked several example applications, added many new […]
What’s New in Cycles 4D?
Cycles 4D Release April 2019 In this build the following changes and improvements have been made: Cycles core The 2.8 core of Cycles is implemented […]
Blender 2.80 Release Plan
The following release schedule was agreed on at the Homestretch workshop: Mid May: finish remaining features and polish user interface (list of tasks on developer.blender.org). […]