Agisoft has released De-Lighter, a new free stand-alone tool designed to remove shadows from model textures. The application is designed to remove cast shadows and ambient […]
Tag: 3D
Lightbrush Cloud
Back in 2012 we announced that Tandent Vision Science had released Lightbrush, a tool designed to separate a photo into illumination and reflectance passes, essentially lighting and […]
Lumion 9.5 released with new assets
Mood and feeling are crucial elements of impactful architectural renders, and in Lumion 9.5, you can instantly and easily create a warm, cozy feeling around […]
MC TieUp for Houdini released
MC TieUp is a digital asset for Houdini. It simplifies and speeds up drastically the process of tying up 3D models. Main Features Interactive edition: […]
BG Renderer Max for After Effects released
BG Renderer is an After Effects script that allows you to render your Render Queue items in the background while you can continue working in […]
“Captain Marvel” — Trixter VFX Breakdown
German VFX studio Trixter released the breakdown of their work on Marvel’s 2019 blockbuster Captain Marvel, showing their work on such tremendous scenes as the approach to Mar-Vell’s laboratory, […]
Chaos Group Releases V-Ray for Unreal Update 1
Support for native Unreal materials and Viewport rendering bring powerful new capabilities to full user base. LOS ANGELES — Chaos Group has just announced the release […]
NVIDIA Launches NVIDIA Studio High Performance Platform
17 new RTX Studio laptops pair RTX GPUs with NVIDIA Studio Stack of SDKs and drivers to significantly improve performance and reliability for content creators. […]
UNIGINE SDK 2.8 Now Available
From improved asynchronous data streaming to cached shadows to better reflections, UNIGINE 2.8’s improvements are pushing the boundaries of visual realism in virtual worlds. Check […]
An Overview of Octane in Cinema 4D
Curious about using Octane in Cinema 4D? Here’s everything you need to know before you get started with Octane in C4D. Welcome to part two […]