Autodesk has released a recording from SIGGRAPH 2019 in which they discuss the how the company is working with leading animation studios to “ensure a consistent yet modifiable way to use USD within Maya, while remaining fully open-source and used as a baseline going forward”. Find out more on Autodesk’s website.
Refer to some related articles:
– Autodesk releases 3ds Max 2020
– Arnold Scene Converter
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