Pixar has announced the release of RenderMan version 25. New features include:
- A completely new denoising technology developed by Disney Research using machine learning.
- Improved convergence and interactivity using the XPU renderer
- XPU outputs now include full support for LPEs and arbitrary AOVs
- Improved stylisation looks toolset including improved toon shading, hatching, line distortion and UX
- Progressive Pixels – Fractional first iteration display for improved image feedback with XPU, especially with very heavy models or volumes.
- New Texture Cache – Improved performance on GPUs if the texture cache needs to do out-of-core texture lookups or is memory constrained.
- Camera Controls – XPU now supports many controls of Pixar Camera, including depth of field and lens aberration.
- USD Improvements – Houdini Solaris support has been improved with advancements in MaterialX, camera controls, motion blur, and more.
- New Patterns – Extend your look development with new color and bump nodes.
- Better Convergence – XPU support for Russian Roulette, Ray Depth, and more.
- Bridge Updates – Houdini 19.5 and Katana 6 are now supported.
- Deformation Motion Blur – XPU now supports full deformation motion blur, enabling studios to use XPU to generate fast quality control renders.
- MaterialX Lama Improvements – ILM’s material layering system gets a new iridescence material response and improved physical accuracy.
- Preset Browser – Native QT support in Blender.
- New Presets – New collections for fur, hair, stylization, diverse skin, and more.
- Light Baking – Improved global illumination baking by up to 2x, as well as additional controls for controlling resolution.
- VFX Reference Platform – Updated to the 2021 standard.
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Source: Pixar