Designing a film set in VR on John Wick Chapter 3 – Parabellum
“An entire built from glass, that a lot of problems, you have reflections everywhere”
Alex Nice breaks down his work on “John Wick: Chapter 3 – Parabellum,” everyone from the director to the stunt team was able to experience the huge glass film set that was the location for a number of complex fight sequences, thanks to an immersive VR replica built in Unreal Engine.
Refer to some related articles :
Super Renders Farm – powerful & smart cloud render farm
– Everything you need to know about Meaning of Render
– VFX behind the Stranger Things monsters