MXtools has announced DecalPlacer 1.5, the latest release of its tool for 3ds Max designing for placing decals on objects. The new update adds a modernised UI, the ability to retain a decal’s aspect ratio, snap angles, the ability to resize a decal by corner or centre pivot, real-time projection of the decal mesh, the ability to create and edit “*.xml” decal files, plus a redesigned core structure with entries, layers and decals using three engines: DecalMesh, DecalProjectUV, and DecalCompMaps.
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