Deform Dynamics has released Dynamo, a new GPU accelerated cloth dynamics plugin for 3ds Max. According to the developers, it is capable of 10-100x faster […]
Author: Tien Dat
Blender to Maya bridge
TRACE studio environment artist Peter Gubinhas released a new add-on for Maya that allows the user to export models in Maya’s native file format. Called Baya, the […]
Smooth Boolean 2 for 3ds Max released
KM-3D has announced the release of Smooth Boolean 2, its commercial plugin for 3ds Max that enables the user to create smooth transitions between ProBoolean operands. New […]
RenderStacks 1.06 released
So, what’s renderStacks? It is a render pass/generic task manager for 3dsMax. If you have used RPManager, LPass Manager, Prism, StateSet, Scene State. It is […]
Decal Machine 2 for Blender now available
Machin3 has announced the released of Decal Machine 2, the latest version of its Blender Add-on for detailing surfaces using mesh decals. New features include: Atlasing […]
Cinema 4D R23 released
Maxon has announced the release of Cinema 4D Release 23. The release gains improvements to animation and UV workflows, character animation toolset, and the inclusion […]
Cycles for Houdini
Tangent Animation has released an open-source plugin that enables Blender’s Cycles renderer to run inside Houdini. HD Cycles is an “USD/Hydra RenderDelegate plugin that adds support […]
Blender 2.90 released
This release has a lot of contributions from the community of contributors and developers at Blender.org to support demos, publish bug fixes and more than […]
3ds Max 2021.2 released with new smart extrude feature
Autodesk has announced the release of 3ds Max 2021.2 which includes several new features and improvements, including some big changes to the extrude tools. The […]
Corona 6 for Cinema 4D release
Chaos Czech has announced the release of Corona Renderer 6 for Cinema 4D. New features include distance-aware materials, a new sky model that can accurately depict twilight […]