Former TD and Content Evangelism Lead at Quixel and Epic Games Adnan Chaumette recently launched Polygonflow, a new software development company built on the idea […]
Month: July 2021
Corona Renderer 7 for 3ds Max released
Chaos Czech has announced the release of Corona Render 7 for 3ds Max. New features include: A new Physical Material that boasts greater compatibility with […]
General recommend for rendering Maya project in Super Renders Farm
Sometime in your rendering, it is normal that something could go wrong, but if you follow the guidelines for sending your render project to us […]
3DCoatTextura released
Pilgway has announced the release of 3DCoat 2021 update as well as a new cut-down version for texturing called 3DCoatTextura. This new version is essentially a […]
Modeler 2021 for Houdini
Alexey Vanzhula has released a new update to Modeler, his plugin package for direct modelling in Houdini. New features of version 2021 include: The core of the […]
24 of the Best 3ds Max Tutorials
If you are working on any 3D work, then you have lots of options about which software to use with the likes of the blender, 3ds Max, […]
Smooth Bridge modifier for 3ds Max
KM-3D has updated its Smooth Bridge modifier for 3ds Max. The handy plugin is able to smoothly bridge two open edge loops, even with unequal […]
Pixar Releases Next Generation RenderMan 24 with XPU
The software’s biggest update ever introduces a new shading system, stylized looks, and XPU, which provides live rendering capabilities for immediate feedback on assets. Pixar has just […]
Renderman 24 released
Pixar has announced the release of Renderman 24 introducing a new rendering architecture called RenderMan XPU. New feature made possible by this change include the ability […]