CDanC has announced an update to FormCutter, a boolean based tool for 3ds Max that can use a freehand path to cut into or extrude […]
Month: May 2021
Tips & Tricks for Maya
Unload plugins for faster load times Maya provides a vast number of features for its users, but the more are added, the longer it can […]
TearKnit FX for Maya
UnPLUG Tools has released TearKnit, a new procedural fibre-knit based cloth tearing plugin for Maya: Procedurally Create complex Fiber based thread-geo-setups on edge of your […]
Plugins commonly used in 3ds max
3DS Max is a studio task application for 3D animation, modeling, games, 3D graphics and imaging programs developed and supported by Autodesk Media and Entertainments. […]
ZBrushCoreMini 2021 released
Pixologic has announced the release of ZBrushCoreMini 2021, the latest version of its free version of ZBrush. New features in this release include the addition […]
Light Tracer 1.9.0 released – Windows, Mac and browser-based GPU rendering
Light Tracer has been updated to version 1.9.0, adding support for Disney’s shader model, a rough glass materials with improved dispersion, a new material library, […]
Pulldownit 5 for Maya released
Thinkinetic has announced a new release of its destruction plugin Pulldownit for Maya. Version 5 adds a significant speed boost of up to 2 times for […]
Autodesk releases USD plugin for 3ds Max 2022
Autodesk has announced the public beta of a USD plugin for 3ds Max 2022. The new plugin brings USD technology to 3ds Max enabling users to […]
RailClone 4.3 released with speed boost, new deform controls, macros and more
iToo Software has announced an update to RailClone, its parametric modelling and layout tool for 3ds Max. New features include up to a 5x speed boost […]