Sam Mendes, the Oscar-winning director of Skyfall, Spectre and American Beauty, brings his singular vision to his World War I epic, 1917. At the height […]
Month: September 2019
Ziva VFX 1.7 released
Ziva Dynamics has announced the release of Ziva VFX 1.7. The latest release introduces Art Directable Rest Shapes (ADRS) enabling users to make characters conform […]
KeyVR Fall 2019 release
Keyshot has released the latest version of KeyVR, its simplified VR renderer. New features include: optimised load times; reflections on transparent materials; support for glass, […]
Skatter 2 for Sketchup crowdfunding campaign
Lindalë, a small two-person company that created Skatter for Sketchup, has set up a crowdfunding campaign to finance version 2 of the plugin. Skatter 2 is being […]
Unite Copenhagen 2019 keynote
Unity Technologies has made a recording of its keynote from Unite Copenhagen available to view online, including details of updates to Data-Oriented Tech Stack, Unity […]
ML Terraform – terrain generator based on neural networks
Apseren Industries has released a terrain generator that uses a neural network trained on handmade 3D models. Features include the ability to change the detail of […]
Ptolemee – PBR texture organiser
21 12 Games has released Ptolemee, a commercial tool that allows the user to list and organise PBR textures with a live preview that includes real-time […]
GroomBear for Houdini
Kamil Wacławiak has released GroomBear, a toolkit for Houdini that allows you to create and modify guides or cards. It comprises a Groom node that contains a […]
Appleseed 2.1 beta released
A new version of Appleseed, the open-source renderer aimed at animation and VFX, is out now. Version 2.1 includes support for Cryptomatte AOVs, render checkpointing for […]
Phoenix FD 3.99 Beta for 3DS Max and Maya
Chaos Group has released a new Beta for Phoenix FD4, codenamed 3.99. New features so far include the return of Active Bodies to allow the user to […]